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Post by Zappa on Oct 10, 2005 20:15:59 GMT -5
Weird. Can you do it in OOTP 6?
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Post by Dankbud on Oct 10, 2005 20:19:26 GMT -5
the same problem existed in ootp 6. it all happened beacause teh original schedule sucked ass and didn't have enough inter-division games. when i switched to a new schedule it deleted a game somewhere and i haven't figured out how to get it back.
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Post by Zappa on Oct 10, 2005 20:20:28 GMT -5
Are you going to be able to fix it?
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Post by Dankbud on Oct 10, 2005 20:24:06 GMT -5
im gonna mess with it a little more but i have a 10pm deadline. i have maybe one more shot cuz it takes a while to sim a whole season.
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Post by Zappa on Oct 10, 2005 20:27:35 GMT -5
Meh, do whatever you can to fix it. Before 11 PM is fine for most of us.
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Post by Dankbud on Oct 10, 2005 21:07:43 GMT -5
ok, one last schedule test, then i cut the remaing players that owners requested, do the lux tax penalties and then flip.
texas extensions go somewhere in there too.
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Post by Dankbud on Oct 10, 2005 21:23:56 GMT -5
final verdict on the schedule problem:
i will add games as necessary at the end of the year.
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Post by lilj0588 on Oct 10, 2005 21:26:17 GMT -5
how are we deciding who plays whom at the end of the year? (yay for grammar)
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Post by Dankbud on Oct 10, 2005 21:33:04 GMT -5
just gonna extend the series that is currently being played. they are all pretty much inter-division games.
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Post by Scott on Oct 10, 2005 21:35:52 GMT -5
question: why couldn't you just scrap the schedule and auto-generate a new one?
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Post by GoldSlime35 on Oct 10, 2005 21:39:49 GMT -5
The time I tried generating, it turned out worse.
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Post by Scott on Oct 10, 2005 21:42:50 GMT -5
meh. you all eat feces at generating then. time for reiteration that i am the king of schedule generation in this beloved nation.
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Post by Dankbud on Oct 10, 2005 21:55:26 GMT -5
i experimented in one of the tests with generation, turns out that every other day there arent any games at all.
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